Sunday, 17 February 2013

generalist to specialist

art director is the person who makes sure the game all fits in together and keep the overall theme of the game without makes thinks look mismatched so that game is a believable world the art director will check all the other artist work an all the work that the artist do goes through the director for feedback and critt will also be in charge of all the different artist that work on the game and the the specialist which is what im trying to work towards at the moment as well as been a jack of all trades working hard one to get into the industry with witch for me is character design as a 3d artist and or concept artist but they'd also have to look over the vehicle artist, characters , environments , weapon an vfx artist.
game artist on a hole create everything you see in the games witch make up the game world and the animators create and define there movement .
producer is responsible for managing the development process and keep everybody in harmony and also managing the deadline an keeping everybody on well as the external producer works on keeping the game on track with the original concepts.
publishers is in between the merchant and an manged the process for the funds to develop the game and set milestones of where they need to be at and at the sales end it will cover the marketing and selling of the game  but alot of the task can be contracted out to other company's like advisement, the publishers are the ones who keep the majority of the earnings for the said game an have to pay game developers who also get royalties from the game .
game designers are the people who come up with the idea of the game and what it consist of an how it plays through and decide what they want in there game for example whether its goin to be a first or 3rd person shooter or horror or action and have to research and develop the ideas for the game which to me sounds like a very interesting job especially the initial idea for a game i think kick starting a game coming up with the idea would be a very cool job an being able to watch your idea develop into a full game sounds really good . which also has lots of different areas like map builder who for example in our queens project would be the udk mad who would place all the assets and build the map with what the 3d artist had built, as well as illustrators ,graphic designers, level editors and script writer who write the story line for the game and character bio
programmers are technical developers and are in charge of writing the code that actual make the game work with several different disciplines including programming the a.i gamplay, graphics , action scripting, platform designer and more
audio the people who design the sounds for the game and the sound effects and even sometimes watch over the voice recordings.

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